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Our Team

Small but mighty. Also old and tired. 
Chance Harris
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Founder | Designer | Space Cadet

Ryan Wasterlain
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Designer | Pizza Mogul

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About Us

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How It All Started

As most stories begin, Wolf-Boy was born from the dusts of boredom and the slow suffocation of a “normal” life. But this wasn't just regular boredom. This was existential boredom. The kind that creeps in between meetings and spreadsheets. The kind that claws at your chest when you realize you’re burning the best years of your life inside a cubicle with no windows. The kind that whispers “Is this really it?” just before you pour another cup of cold office coffee and pretend it’ll taste different this time. Out of that spiritual malaise, something growled back.

Wolf-Boy was born.


Not in a garage. Not in a boardroom. But in the in-between moments. The late nights spent scribbling game ideas on takeout napkins, the lunch breaks spent dreaming instead of doom scrolling. The small, defiant sparks of “What if we made something rad?”

Wolf-Boy Entertainment Group was never about chasing trends. It was, and still is, about making the things we wish already existed. Games that crackle with personality. Stories that punch you in the gut and kiss your forehead. It’s about reclaiming creativity from the clutches of content mills. About giving a middle finger to gatekeepers. About fun. Not the sanitized, focus-grouped kind, but the kind that smells like sweat, Sharpie ink, and rebellion.

We are not a brand.
We are not a product line.
Hell, we’re not even just a board game company.

We’re a creative collective. A pack of storytellers, designers, and weirdos who love nothing more than to make cool sh*t and share it with the world.

 

Welcome to the story. It’s just getting started.

Work with us!

You think you have a cool idea? Let's hear about it!

We're always open to any idea you might have.  Even if you don't see anything like it on our roster, we still want to hear from you!

If you think your idea is a good fit, then hit us up!

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